The latest issue of the venerable Japanese gaming publication Famitsu, dated May 14, 2026, has offered a significant glimpse into the minds behind the critically acclaimed and commercially successful NieR:Automata. In an exclusive interview, key figures in the game’s development, Director Yoko Taro and Producer Yosuke Saito, addressed lingering questions surrounding the enigmatic "NieR:Automata to be continued…" message that punctuated a video celebrating the franchise’s monumental achievement of surpassing 10 million units shipped and downloaded. The conversation, conducted amidst the buzz of the game’s ninth anniversary, also delved into the creative, and at times perplexing, genesis of a recent April Fool’s Day prank that playfully teased a new NieR project, further igniting the passionate fanbase’s speculation.
The "To Be Continued…" message, which appeared at the conclusion of a celebratory video released in February 2026, had sent ripples of excitement and conjecture through the global NieR community. While the game has received substantial post-launch support and a successful anime adaptation, the explicit suggestion of continuity left many fans eager for official confirmation of new endeavors. Producer Yosuke Saito, when pressed by Famitsu, revealed his direct involvement in the inclusion of the cryptic phrase. "I was the one who asked for that to be included," Saito stated. "I don’t know if there will be a sequel, but I felt including ‘to be continued…’ was an absolute must for the ninth anniversary video." This admission, while not a definitive promise of a new game, underscored a deliberate intention to acknowledge the enduring legacy and potential future of the NieR universe.
Director Yoko Taro, known for his distinctive and often sardonic sense of humor, offered his own characteristic interpretation of the message. "I suspect the message is something like, ‘We’re not done, we’re going to keep raking it in,’" Taro quipped, injecting a dose of his signature playful cynicism into the discussion. This lighthearted jab, however, was met with a more pragmatic response from Saito, who implied a desire to extend the franchise’s celebratory arc. "Ending on the ninth anniversary feels a little unsatisfying, so wouldn’t you want to keep going until the 10th anniversary?" Saito posited, subtly hinting at the significance of future milestones in the franchise’s lifespan. This exchange reveals a strategic approach to fan engagement, leveraging anniversaries not just to reflect on past successes but to subtly cultivate anticipation for what lies ahead.
The Genesis of a Fictional "Green-Lit"
The interview also provided a fascinating behind-the-scenes look at the development of an elaborate April Fool’s Day prank orchestrated by the NieR development team earlier in the year. On April 1, 2026, an announcement appeared, seemingly confirming a "New NieR Project Production Kettei." The crux of the joke lay in the deliberate misuse of Japanese kanji characters for the word kettei (決定), which typically translates to "decision" or "green-lit" when referring to project approval. Instead of the standard characters, the team employed a homonym, 血定 (literally, "Established Blood"), a nonsensical combination that, while amusing in its absurdity, also served to highlight the team’s playful disregard for conventional announcement protocols. The accompanying text, "Is it hope born into nothingness? Or is it despair masquerading as salvation? … Coming Soon……," further amplified the enigmatic tone.
The official NieR Japanese Twitter account (@NieR_JPN) posted the announcement, accompanied by a striking visual that further fueled fan speculation. The post, dated March 31, 2026, contained the ambiguous phrasing, "New NieR Project Production Kettei," and a cryptic tagline that read, "Coming Soon……" This carefully crafted message, designed to be humorous in its linguistic trickery, unexpectedly resonated deeply with the fanbase, eliciting a far more enthusiastic response than anticipated by the developers.

Saito acknowledged the prank’s surprising impact. "The post was just an April Fool’s Day joke, but noted NieR fans were more excited than he expected," the Famitsu report stated. The initial intention, as revealed by Taro, was to present the joke in a way that minimized potential misinterpretation. "We debated about how to present the joke," Taro explained. "Originally, it said ‘Release Green-Lit,’ but we changed it to ‘Release Not Green-Lit’ because we were worried people might misunderstand." This concern stemmed from the inherent ambiguity of such announcements, where even a negative framing could be interpreted as a positive by eager fans.
However, the team soon realized that even the revised phrasing, "Release Not Green-Lit," could lead to its own set of complications and deeper conjecture. Taro elaborated on this internal deliberation: "Saito pointed out, ‘Since it’s April Fool’s Day, wouldn’t ‘Release Not Green-Lit’ mean this is a lie, and therefore it’s actually green-lit?’ He said some people might read too much into it." This recursive logic, where a denial of confirmation could paradoxically be interpreted as confirmation, perfectly encapsulates the fervent desire of fans to see new NieR content.
Ultimately, the team settled on Taro’s original, more obscure homonym. "Saito then explained they went with Taro’s idea of using the kanji 血定 for the April Fool’s Day joke," the article detailed. The intention was to create a linguistic puzzle that was amusingly nonsensical rather than overtly suggestive. Reflecting on the outcome, Taro expressed a candid bewilderment at the chosen wordplay: "Looking back now, I don’t really get what ‘血定’ means," he concluded, underscoring the subjective and often unpredictable nature of humor and its reception.
A Legacy of Innovation and Enduring Popularity
The NieR:Automata phenomenon, which began with its release in spring 2017 for the PlayStation 4, has since expanded its reach across multiple platforms, including PC, Xbox One, and the Nintendo Switch. The game, serving as a spiritual successor to the 2010 title NieR, has been lauded for its profound narrative, unique gameplay mechanics that seamlessly blend genres, and its poignant exploration of philosophical themes such as consciousness, identity, and the nature of humanity. Its critical acclaim translated into significant commercial success, with the aforementioned 10 million units milestone representing a testament to its widespread appeal.
The franchise’s influence has also extended beyond interactive media, with the anime adaptation, NieR:Automata Ver1.1a, premiering in January 2023, further expanding its universe and introducing it to a new audience. The anime’s production itself was a notable event, given the complex and often abstract nature of the game’s lore, presenting a unique challenge for adaptation. The success of both the game and its anime underscores the growing cultural impact of the NieR series.
As of the publication of this Famitsu issue, no concrete announcements regarding new NieR projects have been made. However, the candid discussions between Yoko Taro and Yosuke Saito in the May 14th issue provide valuable insight into the team’s ongoing engagement with the franchise and its dedicated fanbase. The deliberate inclusion of the "to be continued…" message, coupled with the elaborate April Fool’s joke, suggests a calculated strategy of maintaining a sense of anticipation and connection with the community. While definitive pronouncements remain elusive, the persistent dialogue and the developers’ evident affection for the NieR universe leave the door open for future explorations. The continued success and cultural resonance of NieR:Automata suggest that any new endeavors within this rich and emotionally resonant world would likely be met with considerable enthusiasm and critical attention, solidifying its place as a landmark franchise in contemporary gaming. The legacy of NieR:Automata is not just defined by its past achievements, but by the tantalizing potential of its future.

